AD has been tinkering again. He's been making noises about wind-farms on and off for a while and surprised me with this one today.
These are US sized, 80 meter tall 5 megawatt wind generators complete with rumbling wind audio effects, anti-col lights and animation of course. Can't express enough how massive these are, such structures fill up screen real-estate economically which has traditionally made them a background object of choice for racing games (along with Ferris wheels and Space Needles).
Here in Yorkshire we have quite modestly sized wind-farms which caused some issues with radar returns at RAF Fylingdales if memory serves.
My first attempt at flying through the blades in the AH64D wasn't a great success. AD broke up the model to allow individual blades to come off when damaged.
Cyclic brought to my attention some alternative head tracking software: FaceTracknoIR
I'll be investigating how we can include this alongside other input devices. I like this one as it's within my budget (free with optional donation).
Alternative hardware we were looking at was Kinect for hand-tracking for operation of virtual MFDs, at least until the "non-commercial" nature of Microsofts Kinect SDK came to light. So until there's clarification on Microsoft's SDK usage, plans for virtual cockpit operation via Kinect will be shelved.